The Island of Lesumnon was once an abandoned piece of land in the endless ocean until one day, when a wise and mysterious druidess named Sellow landed on its coast. Using the powerful knowledge of Nature, she magically turned the inhospitable plains into rich soil, producing tons of corn. But that wasn't all! Unlike common grain used in bread making, Sellow's corn crops never spoiled. The grain could be stored in the most humid, warm, or dry places; with each passing month the taste would only improve. Sellow's fame soon began to spread, and this magic bread-maker became almost legendary. People from every corner of Midnight Sun visited Lesumnon to buy her remarkable bread, especially sailors who had to leave land for weeks at a time. The druidess became one of the richest women in the world and the island of Lesumnon changed into a prosperous land full of attractions. Visitors stopped by from all corners of the Grand Sea to obtain new supplies of Sellow's corn. Shopkeepers from all places opened various stores, selling thousands of cheap knick-knacks and presents to the incoming crowds. The great economical growth of the island lasted for decades. Since druids usually live much longer than other people, and since Sellow was happily married to a young man named Merill, the prosperity seemed guaranteed to continue forever. But then... disaster struck. The druidess disappeared. Her husband, a recently retired freelancer tried to continue the business without her but to no avail. Although the corn did seem to retain its amazing quality, swarms of grasshoppers quickly descended from the uncrossable marsh in the east, destroying everything in their path before it could be harvested. The island's prosperity declined faster than King Gorath could kill a butterfly. One by one shopkeepers and manufacturers left the place or went bankrupt as the ships stopped visiting Lesumnon for its primary resource. Today, a mere four years since Sellow's disappearance, the island of Lesumnon is in agony. Rarely visited by anyone but smugglers, the last of the serious traders abandoned Lesumnon to its dreary fate. As the crime and misery continue to rise, Merill drowns the remains of his property in hazard and wine. The entire land is steadily returning to the abandoned piece of worthless soil it once was. Yet recently there was a prophecy made by a Lesumnon mystic, a prophecy of hope. It says that a wise and clever adventurer will soon land on the island's peak and save it from desolation. People of the adjacent continents quickly dismissed the prophecy as a hoax manufactured by locals who are desperately trying to raise the value of their worthless property. However, you're neither a commoner nor a salesman. You are an adventurer and this prophecy, hoax or no, gives you plenty of inspiration. Most young explorers dream about making a name for themselves, of becoming the great "Legend of Midnight Sun". Well, think about this: What could make you more legendary than rescuing an entire land from certain disaster... especially if its saviour is prophesized as an upcoming hero? - - - - Combat: Required Level: Low (4+) Complexity: Moderate |